Public walkthrough
Comic Panels
Safe replay of the grouped run story, with sensitive internals redacted and the final deliverable kept front and center.
Success rate
100%
6/6 completed
Actual cost
6 credits
$1.68
Started
3d ago
March 27, 2026
Workflow
Comic Book
Static Canvas
Public provenance
- Flow
- Comic Panels
- Workflow
- Comic Book
- Runtime
- Static Canvas
- Billing
- credits-only
- Estimated cost
- 24 credits
Run this workflow
Open the flow detail page to review pricing, metadata, and start your own run.
Go to flowPublic composer run
A public-safe composer walkthrough of the grouped stages and outputs generated by this run.
Stage 1 output
Story brief
- Title
- Story brief
- Description
- Define the premise, audience, and emotional promise of the static comic-style sequence.
- Caption
- A six-panel comic sequence with sequential pacing, distinct beats, and editable dialogue surfaces. Turn one scene idea into a static comic sequence with clear escalation and cliffh...
- Content
- Comic Panels • Story brief Project: Space rebellion opener Deliverable: A six-panel comic sequence with sequential pacing, distinct beats, and editable dialogue surfaces. Audience:...
Thinking brief core6 controlsschema-text-editorImplementation editor contract
Editable text fields
title, headline, summary, description, caption, content, text, notes
Asset editors
No asset editors registered
1Story brief
successTextDefine the premise, audience, and emotional promise of the static comic-style sequence.
Creative DirectionBrieflocal / local-static-outline1 creditsannouncement-postStory briefTransferred from previous stage
This stage establishes the opening direction and starting context for the run.
Input
Idea
Output
Story Brief
Execution details
Stage source
announcement-post
Recorded template
Story brief
Why this stage is in the flow
Define the premise, audience, and emotional promise of the static comic-style sequence.
The output above becomes the handoff for the next grouped stage in the walkthrough.
Stage 2 output
Scene beat script
- Title
- Scene beat script
- Description
- Draft the scene sequence, beat order, and panel logic before image generation.
- Caption
- A six-panel comic sequence with sequential pacing, distinct beats, and editable dialogue surfaces. Turn one scene idea into a static comic sequence with clear escalation and cliffh...
- Content
- Comic Panels • Scene beat script Story promise: Turn one scene idea into a static comic sequence with clear escalation and cliffhanger energy. Beat 1: Setup the world and protagoni...
Thinking script story5 controlsscript-editorImplementation editor contract
Editable text fields
title, headline, summary, description, caption, content, text, notes
Asset editors
No asset editors registered
2Scene beat script
successTextDraft the scene sequence, beat order, and panel logic before image generation.
StructureScriptlocal / local-static-outline1 creditsstory-from-ideaScene beat scriptTransferred from previous stage
Story briefScene beat scriptStory Brief -> Story Brief
Input
Story Brief
Output
Story Plan
Execution details
Stage source
story-from-idea
Recorded template
Scene beat script
Why this stage is in the flow
Draft the scene sequence, beat order, and panel logic before image generation.
The output above becomes the handoff for the next grouped stage in the walkthrough.
Stage 3 output
Panel storyboard plan
- Title
- Panel storyboard plan
- Description
- Resolve the pacing and frame order that the final panel pack should follow.
- Caption
- A six-panel comic sequence with sequential pacing, distinct beats, and editable dialogue surfaces. Turn one scene idea into a static comic sequence with clear escalation and cliffh...
- Content
- Comic Panels • Panel storyboard plan Story reference: Generate a comic panel sequence for the opening scene of a space rebellion story. Panel order: - Setup the world and protagoni...
Thinking slide structure5 controlsstructure-editorImplementation editor contract
Editable text fields
title, headline, summary, description, caption, content, text, notes
Asset editors
No asset editors registered
3Panel storyboard plan
successTextResolve the pacing and frame order that the final panel pack should follow.
AssetsStoryboardlocal / local-static-outline1 creditsmanga-story-generatorPanel storyboard planTransferred from previous stage
Scene beat scriptPanel storyboard planStory Plan -> Story Plan
Input
Story Plan
Output
Storyboard Pack
Execution details
Stage source
manga-story-generator
Recorded template
Panel storyboard plan
Why this stage is in the flow
Resolve the pacing and frame order that the final panel pack should follow.
The output above becomes the handoff for the next grouped stage in the walkthrough.
Stage 4 output
Panel image set
Frames
6 visible frames
Open or refine any panelFrame 1
OpenheroRegen readyPanel 1 · Setup
Introduce the scene, protagonist, and emotional temperature. Keep scene label and bubble text flexible for downstream edits. Slot 1 of 6. Signal: panel rhythm.
Item ID: panel-1
Frame 2
OpenvariantRegen readyPanel 2 · Trigger
Show the disruption or reveal that changes the moment. Keep scene label and bubble text flexible for downstream edits. Slot 2 of 6. Signal: escalating action.
Item ID: panel-2
Frame 3
OpenvariantRegen readyPanel 3 · Escalation
Raise the stakes with stronger movement or reaction. Keep scene label and bubble text flexible for downstream edits. Slot 3 of 6. Signal: clear silhouettes.
Item ID: panel-3
Frame 4
OpenvariantRegen readyPanel 4 · Confrontation
Make the conflict impossible to ignore. Keep scene label and bubble text flexible for downstream edits. Slot 4 of 6. Signal: cinematic contrast.
Item ID: panel-4
Frame 5
OpenvariantRegen readyPanel 5 · Decision
Land the key choice, realization, or emotional beat. Keep scene label and bubble text flexible for downstream edits. Slot 5 of 6. Signal: panel rhythm.
Item ID: panel-5
Frame 6
OpenvariantRegen readyPanel 6 · Cliffhanger
End on a strong unresolved final beat. Keep scene label and bubble text flexible for downstream edits. Slot 6 of 6. Signal: escalating action.
Item ID: panel-6
- Frames
- 6 regenerable items
- Title
- Panel image set
- Description
- Generate the core panel or scene imagery for the comic-style package.
- Caption
- Asset pack: Introduces the first premium concept batch with reusable angles and stronger visual differentiation. 6 reusable frames for Space rebellion opener.
Generation concept render5 controlsimage-variant-editorImplementation editor contract
Editable text fields
Generic output text fields
Asset editors
image/text zone editor
- Frames
- 6 visible frames
- Preview mode
- Rendered as a regenerable multi-frame batch
4Panel image set
successPresentationGenerate the core panel or scene imagery for the comic-style package.
AssetsAsset Generationlocal / local-static-svg1 creditsconcept-art-generatorPanel image setTransferred from previous stage
Panel storyboard planPanel image setStoryboard Pack -> Story Plan, Storyboard Pack
Input
Story Plan, Storyboard Pack
Output
Image Pack
Execution details
Stage source
concept-art-generator
Recorded template
Panel image set
Why this stage is in the flow
Generate the core panel or scene imagery for the comic-style package.
The output above becomes the handoff for the next grouped stage in the walkthrough.
Stage 5 output
Dialogue + bubble pass
- Title
- Dialogue + bubble pass
- Description
- Draft editable speech bubbles, captions, and dialogue beats for the panel set.
- Caption
- A six-panel comic sequence with sequential pacing, distinct beats, and editable dialogue surfaces. Turn one scene idea into a static comic sequence with clear escalation and cliffh...
- Content
- Comic Panels • Dialogue + bubble pass Dialogue voice: Let the panel order carry the story instead of overcrowding each frame. Bubble 1: Lead with one grounding line. Bubble 2: Add ...
Thinking hooks pack5 controlscopy-pack-editorImplementation editor contract
Editable text fields
title, headline, summary, description, caption, content, text, notes
Asset editors
No asset editors registered
5Dialogue + bubble pass
successTextDraft editable speech bubbles, captions, and dialogue beats for the panel set.
MessagingDialogue Passlocal / local-static-outline1 creditsviral-tweet-generatorDialogue + bubble passTransferred from previous stage
Panel image setDialogue + bubble passImage Pack -> Story Plan, Image Pack
Input
Story Plan, Image Pack
Output
Dialogue
Execution details
Stage source
viral-tweet-generator
Recorded template
Dialogue + bubble pass
Why this stage is in the flow
Draft editable speech bubbles, captions, and dialogue beats for the panel set.
The output above becomes the handoff for the next grouped stage in the walkthrough.
Stage 6 output
Final comic pack export
Slides
6 visible slides
Open or refine any panelSlide 1
OpenreadyRegen readyPanel 1 · Setup
Final comic pack export. Introduce the scene, protagonist, and emotional temperature. Keep scene label and bubble text flexible for downstream edits. Slot 1 of 6. Signal: panel rh…
Item ID: panel-1
Slide 2
OpenreadyRegen readyPanel 2 · Trigger
Final comic pack export. Show the disruption or reveal that changes the moment. Keep scene label and bubble text flexible for downstream edits. Slot 2 of 6. Signal: escalating act…
Item ID: panel-2
Slide 3
OpenreadyRegen readyPanel 3 · Escalation
Final comic pack export. Raise the stakes with stronger movement or reaction. Keep scene label and bubble text flexible for downstream edits. Slot 3 of 6. Signal: clear silhouette…
Item ID: panel-3
Slide 4
OpenreadyRegen readyPanel 4 · Confrontation
Final comic pack export. Make the conflict impossible to ignore. Keep scene label and bubble text flexible for downstream edits. Slot 4 of 6. Signal: cinematic contrast. Package t…
Item ID: panel-4
Slide 5
OpenreadyRegen readyPanel 5 · Decision
Final comic pack export. Land the key choice, realization, or emotional beat. Keep scene label and bubble text flexible for downstream edits. Slot 5 of 6. Signal: panel rhythm. Pa…
Item ID: panel-5
Slide 6
OpenreadyRegen readyPanel 6 · Cliffhanger
Final comic pack export. End on a strong unresolved final beat. Keep scene label and bubble text flexible for downstream edits. Slot 6 of 6. Signal: escalating action. Package thi…
Item ID: panel-6
- Frames
- 6 regenerable items
- Title
- Final comic pack export
- Description
- Package the panel set into the final static comic or manga delivery format.
- Caption
- Final delivery pack: Packages the strongest polished deliverables into a cleaner final-ready output set. 6 reusable frames for Space rebellion opener.
Export document deck package6 controlsdocument-export-settingsImplementation editor contract
Editable text fields
title, summary, description, notes
Asset editors
deliverable selector
- Slides
- 6 visible frames
- Preview mode
- Rendered as an assembled multi-frame output
6Final comic pack export
successPresentationFinal deliverablePackage the panel set into the final static comic or manga delivery format.
Final OutputExportlocal / local-static-svg1 creditsdocument--visual-slidesFinal comic pack exportTransferred from previous stage
Dialogue + bubble passFinal comic pack exportDialogue -> Image Pack, Dialogue
Input
Image Pack, Dialogue
Output
Presentation
Execution details
Stage source
document--visual-slides
Recorded template
Final comic pack export
Why this stage is in the flow
Package the panel set into the final static comic or manga delivery format.
This closing stage packages the approved handoff into the shareable asset shown alongside the stage context.