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Story Slide Pack

A story-driven pack for content sequences that need narrative pacing across slides instead of a single graphic.

This editor is live. Sign in to open the workspace, run jobs, and save every output to your account.

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Editor

Story Generator

Structure

Multi-slide flow

Outputs

Image + presentation

Run cost

4 credits

Slide pack

Single-page editor

Everything happens on this page

Brief the workflow, upload any source files, watch the run, and open finished assets without leaving the editor.

What you provide

2 required inputs

What comes back

Slide pack delivered as Image, presentation

Workspace state

Signed in users unlock the live workspace, saved runs, and download history.

All editorsMarketplaceAsk Studio

Bespoke workspace

Template-specific editor

This template now has its own workspace layout instead of sharing the generic studio preview. The assistant flow, canvas, tool stack, and run panel are arranged specifically for Story Slide Pack.

Bespoke template workspace

Story Pack Studio

A mobile-native story workspace for stacked vertical slides. It is built around tap-through pacing, message sequencing, and CTA placement rather than generic slide layout.

Write story arcTighten card 1Adjust CTAExport story pack

Assistant

Story strategist

Live prompts
Build a short vertical story sequence, pace the slides for tap-through, and end on a CTA or handoff that feels native to Stories.
I can structure the message into a quick story sequence that feels natural for taps rather than swipes.
Keep it to three cards, front-load the tension, and make the CTA card cleaner.
I will open with the strongest hook, keep the middle card tight, and make the final card feel like a clean close instead of another information dump.
Prompt chips
Ask the story editor to pace, shorten, or restyle the sequence
Hook story

Build a three-card story sequence that feels native to Stories.

Proof story

Build a three-card story sequence that feels native to Stories.

CTA story

Build a three-card story sequence that feels native to Stories.

Story pack

Mobile-native controls

Tap-through pacingSticker spaceCTA link frameBrand carryover

Sequence

Slide order

1. Open
2. Build
3. Close

Story flow

Open cardMiddle proofCTA closeTap pacing

Mobile layout

Sticker spaceLink areaText safe zoneBrand carryover

Outputs

3 cardsAlt card setArchive ZIPStory crops
Open static captureOpen workspace preview route

Workflow

How Story Pack Studio is structured

This workspace assumes the final format is tap-through and mobile-first. The sequence has to communicate quickly, with each card carrying one simple job before the viewer moves on.

Step 01

Write the story as a short vertical sequence

The starting point is not a feed post. It is a quick vertical progression where each card needs to earn the next tap.

The first card should create enough tension or clarity to keep the viewer moving.
Story sequences usually work best when they stay very short.
Each card needs one reason to exist.

Step 02

Keep every card visually simple

Because the viewer advances quickly, the editor emphasizes clarity over density. Cards should be easy to process within a short dwell window.

Too much text is punished more heavily in Stories than in feed formats.
Strong hierarchy matters because the eye has little time to settle.
Safe zones are important when links, stickers, or UI overlays are present.

Step 03

Treat the final card as the handoff

The last card is the bridge to whatever should happen next. The workspace is designed to make that card feel intentional rather than tacked on.

CTA cards should read like the close of the sequence.
A clean final frame is often stronger than one more explanatory card.
Story packs benefit from obvious action language when a link or prompt is involved.

Step 04

Export mobile-ready cards

The final output should already behave like a story set, with clean exports and enough consistency that the sequence feels native once posted.

Card exports should preserve safe areas for story UI.
Alternative variants are useful because the first card often deserves extra testing.
A good story pack reduces the friction between brief and posting.

Notes

What this editor is optimized for

Story Pack Studio is strongest for short promotional or educational sequences designed for Stories-style platforms. It is weaker for dense presentation content.

The first card matters disproportionately because the viewer can leave instantly.
Shorter story packs usually outperform longer, denser ones when the goal is action.
A clean CTA frame is more effective than a final card that introduces a new idea.

Inputs

What you provide

Story title

Required input

Used by the editor workflow.

Used by the editor workflow.

Story beats

Required input

Used by the editor workflow.

Used by the editor workflow.

Delivery

What the editor returns

Imagepresentation

Each run produces slide pack using Story Generator. Finished files appear in the workspace as soon as the run completes.

Coverage

What stays attached

Run status, output files, and credit usage stay visible inside the workspace.

Recent runs are saved for signed-in users, so you can reopen downloads without rebuilding everything.

The page doubles as the editor, workflow monitor, and result surface rather than bouncing people into a separate console.

Automation map

How the generated output fills the template

output.story_titleslides.title

Mapped into the editor layout automatically after generation.

output.beatsslides.beats

Mapped into the editor layout automatically after generation.

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